Amnesia: RebirthGUIDES

How To Get All Three Endings In Amnesia: Rebirth

Have you played through Amnesia: Rebirth and weren’t satisfied with the ending? Do you want to know how else it could have ended? Then read on to find out how to get all three endings in Amnesia: Rebirth!

The part where you decide how to end the game begins when the player character, Tasi, chases Dr. Metzier and her new-born daughter up a tower to a large throne room.  You are then confronted by the matriarch deity that has been following you for much of the game. She tells you that your daughter, Amari, is very sick and will die if she leaves the throne room. This is where you can change the ending to one of the following 3!

Ending 1: Harvester

Decide to leave Amari there. To do this, obey the deity and leave Amari in the nursery, located in the throne room. Once you do this, the Deity will turn you into a ‘Husk’, one of the games monsters.

Ending 2: Provider

Decide to take Amari home. Instead of putting Amari in the nursery, grab the nearby power cell and use it to power the teleporter outside. The Deity will attack you along the way, so use physics objects to block its path. Go through the portal to Paris to get the ending.

Ending 3: Iconoclast

This is the secret ending. Start the same way you did in the ‘Provider’ ending but when you reach the entrance to the teleporter, keep going. You’ll find a second door further along. This will lead you to a room with three chambers, use the power cell to open the chambers and turn the valves within. This will destroy the Deity, and maybe the whole world…

And that’s how to get all three endings in Amnesia: Rebirth! Luckily, there’s an auto save just before you make your decision, so getting all three in one playthrough is easy.

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